Design Principles

If you have rules, you can make decisions only for problems that fit the rules. With principles, you can make any decisions. It's why a system like Agile is so flexible; there are no rules, just the principles outlined in the Agile manifesto.
I've had various sets of design principles through the years, changing them as technology and I have evolved. Here's my latest version, which I defined for the InsureMyTrip Design System:
Principles
These are the principles from which we make design decisions.
Be ethical
- Be honest. Design honest and clear solutions.
Get close
- Listen to and watch users regularly.
- Ask Why often.
- Involve code early. Talk with developers.
Think big
- Design is how it works.
- Focus on objectives. Set target metrics.
- Design systems not pages.
Verify
- Define and test the problem. Design and test the solution.
- Design from research data but not exclusively.
- Design with real content and data.
- Measure the prototype, the beta, and the release.
Keep it simple
- Include only what's essential.
- Don't make them think.
Be polite
- Products should be considerate.
- Make it accessible.
- Finish the last 5%.